Check out the upcoming release from Russ Colchamiro! Crackle and Fire is the first installment of a brand new genre-blurring series!
Crackle and Fire: An Angela Hardwicke Sci-Fi Mystery (Book One)
Expected Publication Date: September 1st, 2020
Genre: Sci-Fi Mystery/ Fantasy
Angela Hardwicke isn’t just any private eye.
She’s a PI from Eternity, the cosmic realm responsible for the design, creation, and maintenance of the Universe.
When accountant Gil Haberseau hires her to find an intern with stolen corporate files, Hardwicke soon finds herself embroiled in a deadly case of lies, intrigue, and murder, clashing with vengeful gangsters, MinderNot rallies, and a madman who’s come a long way to get what he wants.
In Russ Colchamiro’s thrilling Sci-Fi mystery Crackle and Fire, Angela Hardwicke learns once and for all that when it comes to being an intergalactic private eye, there’s no telling what threats she may face on-realm and off… including the demons that lurk deep within her soul.
Crackle and Fire elegantly combines PI noir with science fiction and fantasy.John L. French, author of The Magic of Simon Tombs
Angela Hardwicke is one of the most memorable characters in detective fiction.Sawney Hatton, author of Everyone is a Moon
BONUS STORY INCLUDED! The AI-themed Angela Hardwicke murder mystery, “The Case of Jarlo’s Buried Treasure”
Crackle and Fire is this magical mixture of scifi, fantasy, and mystery. I am obsessed with this book! I think the plot is absolutely fantastic!
The world building is brilliant. I very much enjoyed that it was familiar, but also different. I loved the mystery. The twists and turns were fantastic. It was such an intriguing plot.
Angela is a fantastic main character. I like how relatable and realistic she feels.
Overall, Crackle and Fire is fantastic. I really enjoyed the concept and I think it was unique. Highly recommended!!
*I received a free copy of this book from R&R Book Tours in exchange for an honest review on the blog tour. All opinions are my own and unbiased.*
Gil surprises me. I just assumed we were headed to the Breslin, Anders & Li headquarters. I had an ulterior motive. I wanted to case the joint, see how I might sneak back in later.
Instead we shoot across town, to the Nova District. Gil leads us into Dante’s Pizzeria, then flicks his eyes at the aproned guy behind the counter.
Without a word, counter guy buzzes us through a steel door in back, that leads down a flight of stairs, then through a hallway drenched in the aroma of hot pizza and fresh garlic knots.
Gil slides back an accordion gate, which opens into a narrow elevator with copper plates. He punches in a series of raised buttons on the wall mount and pulls on a mechanical lever. Rather than descend farther into the basement, the elevator rotates 180 degrees, then opens into a small room with chipped brown walls. We approach the door adjacent to us.
Gil holds his ID tag up to—I’m not sure where the surveillance camera is—but there’s a buzzer. The door opens in.
Gil surprises me again. With all this cloak and dagger I expect a room filled with high-tech gadgetry, including buttons, lights, and a team of engineers milling about. Instead there’s one guy—late-20s, plump, glasses, bowl haircut with shaggy bangs—sitting behind a drafting table with no drawers. The room is well-lit, with peach walls, various plants, a blue sofa, white coffee table with books, magazines, and 3-D tablets on top, and a window view of the sun sparkling off the ocean.
The seascape is a hologram—we’re deep inside the bowels of this building—but I can’t tell the view from the real thing.
If I didn’t know any better, I’d think we’re in the waiting room of a boutique travel agency. Maybe we are.
“Clancy,” Gil says. “How’s it hanging?”
“Low as my left toe,” Clancy says without looking up from the screen.
“I hear ya. Listen, Clance, I gotta new recruit. Need to see if she can handle the jump. Mind if she goes? You know how it is. Newbies.”
“Love to help, Gil, but I’m kinda busy.”
I’m not sure watching intergalactic parkour constitutes as busy, although I get the appeal. It is pretty cool.
“Sure, sure,” Gil says. “But Dino just pulled out a fresh pie. Pepperoni and olives.”
Clancy looks up. “I’m listening.”
“Now that I think about it… extra olives. Extra pepperoni. Extra mozzarella.”
“Aaaand…?” Clancy leads, raising his voice. His eyes follow.
“Grape soda. Extra-large. Pie’s waiting.”
“You got twenty minutes. Then I need the room.”
I wait until Clancy leaves. “This is the way to Earth? Come on.”
“Don’t be fooled. Clancy’s a top-flight technician. And what you see,” Gil says, “isn’t always what you get.”
He sits down at the keyboard, punches in a code. There’s a hum, a whir, and a series of vibrations. A glass chamber unfolds from the wall.
“We’ll see. In you go.”
“Twenty minutes isn’t enough time, Gil. It might take a while.”
He waves me off. “You can be there a minute, a day, a month, or a year. Doesn’t matter. But whenever you come back, it’ll be like you never left. You’ll be back faster than I can blink.”
“All right, then,” I say, not convinced his timeline will play out as he’s purporting. Only one way to find out. “Let’s do it.”
Gil approaches. He’s standing close. Too close.
He reaches up to my left ear, his breath hot on my neck. Instinctively, I grab his wrist.
“What’cha doing there, Gil?”
“I need to place this tracker behind your ear. All you have to do is tap it once, and no matter where you are on Earth, what’s happening at the time, or how long you’ve been gone, it’ll instantly transport you back into the chamber, to this very moment. It’s how it works.”
The last time I had Gil in my grip, he was frightened. Now it barely fazes him. Maybe I’m losing my touch. Or maybe he’s getting used to me. I release his hand. “Go ahead,” I say. On the tip of his finger he presses what looks like a contact lens behind my left ear. I feel it dissolve under my skin.
“It’s in,” he says.
Gil sits back behind the terminal. He gestures for me to enter the chamber. I do. He punches in a series of commands.
“It’s called a Cressa tab. This will send you to Earth, to Arthur’s house. You’ll arrive no more than one minute after I brought him to Eternity. I can’t send you back before or during my recruitment of Hanson. It’s VCP protocol. We can’t interfere with that timeline or it initiates an automatic lockdown and pulls you right out. But when you arrive there, he will have just left.”
“Got it. How will I know if”—I’m now standing in Hanson’s living room—“it worked?”
Russ Colchamiro is the author of the rollicking space adventure, Crossline, the zany SF/F backpacking comedy series Finders Keepers: The Definitive Edition, Genius de Milo, and Astropalooza, and is editor of the SF anthology Love, Murder & Mayhem, all with Crazy 8 Press.
Russ lives in New Jersey with his wife, two ninjas, and crazy dog Simon, who may in fact be an alien himself. Russ has also contributed to several other anthologies, including Tales of the Crimson Keep, Pangaea, Altered States of the Union, Camelot 13, TV Gods 2, They Keep Killing Glenn, Thrilling Adventure Yarns, Camelot 13, and Brave New Girls.
He is now working on the first novel in a new series featuring his hardboiled private eye Angela Hardwicke, and the first of three collaborative novella projects.
(International) digital copy of Crackle and Fire & a $5 Amazon
Blog Tour Schedule
Horror Tree (Guest Post) https://www.horrortree.com
Breakeven Books (Spotlight) https://breakevenbooks.com
Didi Oviatt (Spotlight) https://didioviatt.wordpress.com
The Faerie Review (Review) http://www.thefaeriereview.com
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Jessica Belmont (Review) https://jessicabelmont.wordpress.com/
Meli’s Book Reviews (Review) https://melisbokreviews.wordpress.com/
Book Dragons Not Worms (Spotlight) https://bookdragonsnotworms.blogspot.com/?m=1
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